The Next Like A Dragon Game Should Have Way More Friction

I’m fairly late to the Like a Dragon party. To date, the only games I’ve played are Yakuza: Like a Dragon, Infinite Wealth, Gaiden, and the spinoff, Judgment. They’re all great games and I’ve enjoyed sinking hundreds of hours into the series across all of them, but I think the most interesting of the bunch is the latest one I’ve picked up: Yakuza 0. A prequel to (most of) the rest of the games, Yakuza 0 is credited with popularizing the series in the West, and it’s a shame that more of its design principles and tenets didn’t survive as the franchise continued to balloon.

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